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PlayStation Monger

May 7th, 2008

Games Need Subtle(r) Stories

Douglas Wilson from Gamasutra wrote an interesting editorial about the methods of story delivery used in most games. The piece features Super Mario Galaxy as its base, but I think the topic is highly relevant to games across all consoles.
Gaming is a hobby populated by a hard-to-please crowd of mumblers, half of whom cry foul […]

By Nadia -- 2 comments

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