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PlayStation Monger

Archive for the ‘Feature’ Category

May 11th, 2008

Gaming as a Responsible Adult

GameSetWatch has a great opinion piece that fits into the theme of Mother’s Day. Well, more like Father’s Day. Okay, it’s relevant to parents in general.
Veteran game zine writer, Mister Raroo, wrote in to the site to quell the secret fear every gamer harbours in their digital hearts: When we “grow up,” will we have […]

By Nadia -- 0 comments

May 3rd, 2008

The Sound of (Gaming) Silence

Kombo.com has published a great feature about gaming’s complete disregard for players with disabilities, particularly hearing. The article’s author, Jonathan Law, is hard of hearing and he observes how few games bother with subtitles:
“Titles like Uncharted, Gears of War, Metal Gear Solid, Final Fantasy XII and countless others all offer the option for the end […]

By Nadia -- 3 comments

April 26th, 2008

Sonic’s Lost History

GamesRadar has an extensive look at Sonic X-Treme—”The Greatest Sonic Game Never Made,” which met an untimely death as a half-assembled Sega Saturn sample.
Check the feature out if you’re a game history nerd like myself. You also owe it to the development team. Lead designer Christian Senn worked so hard on the game, it nearly […]

By Nadia -- 0 comments

April 22nd, 2008

Game Tattoos: Would’jya or Wouldn’t'jya?

Mike Fahey over at Kotaku.com is proudly flaunting his first gaming tattoo. It’s of the black mage made famous by the Final Fantasy series. It’s cool, hip, and assurance that he’ll need to sport long sleeves for ever summer job interview from now ’til he’s 65.
I like tattoos (though I have none), but I’m undecided […]

By Nadia -- 7 comments

April 18th, 2008

Gamers and Entitlement

When an anticipated game is released, the subsequent criticism from the Internet usually begins a gradual slide. It’s like listening to a review by Waldorf and Statler from The Muppet Show:
GAMER 1: That was wonderful!
GAMER 2: Bravo!
GAMER 1: I loved that!
GAMER 2: Ah, that was great!
GAMER 1: Eh, it was pretty good.
GAMER 2: Well, it […]

By Nadia -- 2 comments

April 17th, 2008

DualShock 3 Rad Review Roundup

I’m in the mood for alliteration. Kombo.com recently posted DualShock 3: Yay Or Nay?, a game-by-game breakdown of how well Playstation 3 games shake, rattle and roll with the new controller.
The reaction is mixed. Burnout Paradise, for example, feels good. Ratchet and Clank: Tools of Destruction, less so. But overall it’s an “Eh, whataya […]

By Nadia -- 4 comments

January 29th, 2008

365 Days of Gaming

John Thomas Perkowski from Kombo has penned an interesting editorial about the screwy nature of game release in America. For years, developers have been pushing their titles for October and November releases, just in time for the holiday season. This means ten lean months of games that go mostly unnoticed by burned out gamers, a […]

By Nadia -- 0 comments

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