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PlayStation Monger

Archive for January 2008

January 30th, 2008

SAW some bones next year

The (in)famous “SAW” movies are well-known for the grossly violent actions of the serial killer, Jigsaw–and now you can guide his hand! News of a game based on the SAW movies reached gaming blog Kotaku earlier today. Word has it that the game will hit the Playstation 3, Xbox 360 and the Wii in October […]

By Nadia -- 2 comments

January 29th, 2008

365 Days of Gaming

John Thomas Perkowski from Kombo has penned an interesting editorial about the screwy nature of game release in America. For years, developers have been pushing their titles for October and November releases, just in time for the holiday season. This means ten lean months of games that go mostly unnoticed by burned out gamers, a […]

By Nadia -- 0 comments

January 29th, 2008

Gran Theft Turismo

Kombo reports that Gran Turismo 5 finally has a release date for America: April 17th, within two weeks of Grand Theft Auto IV. Kombo notes that the close releases are a “bold move,” though I personally feel the two games are different enough to co-exist peacefully.
Gran Turismo 5 is subtitled “Prologue”, which gives me a […]

By Nadia -- 0 comments

January 28th, 2008

PS2: King of Dragons, King of Pain

My husband and I recently acquired a copy of Capcom Classics Collection volume 2 for the Playstation 2. It’s a good thing to have, since his name is in the credits as a “Special Thanks” (he contributed some of the questions to the updated Quiz and Dragons game).
Arcade collections normally entertain me for about ten […]

By Nadia -- 0 comments

January 28th, 2008

No More 80GB Playstation 3?

Sony won’t confirm or deny a persistent rumour about the 80GB Playstation 3 possibly being discontinued. Last week, Best Buy pulled the $499 console from its website, leading some gamers to say, “Oh God, here comes another SKU.”
Chris Kohler from Wired is among them. “If I had to bet, I’d say the 80 GB model […]

By Nadia -- 0 comments

January 25th, 2008

Famitsu has more on lucky Final Fantasy XIII

I’m one of those unfun Final Fantasy curmudgeons. For me, Final Fantasy’s final fun outing was VII, though I am actually looking quite forward to Crisis Core on the PSP.
Still, nothing froths the water like Final Fantasy news (you young punks, I remember playing Final Fantasy IV and everyone was all NEEEEEERD!–Get the hell […]

By Nadia -- 0 comments

January 24th, 2008

I C U, ICO 3

Kotaku brings word of what might possibly be ICO 3. The page, which is in Japanese, hasn’t been translated yet (hey, don’t look at me), but there is a screenshot / concept sketch (enclosed) of…something. I’ll round up more info when it’s available, since ICO is a very special series.
At least…I’ve heard it is. I…I’ve […]

By Nadia -- 4 comments

January 23rd, 2008

Making Game Retail Less Deadly

Kotaku asks an interesting question with a somewhat obvious answer: “Is it dangerous to work at GameStop?”
The immediate answer is “Yes.” I’d get a regimen of rabies vaccinations done before working at any sort of game store because fanboys froth and bark when their pre-orders aren’t in on time, and they care not where they […]

By Nadia -- 1 comment

January 22nd, 2008

Beat the Patapon Drum for $19.99.

If you’re a cheap-ass and you know it, hit a drum. Papaton, a rhythm-based PSP game by the creators of Loco Roco, will be budget priced at $19.99.
Sony is hoping that the low price, the same figure that’s usually reserved for their Greatest Hits collection, will help new audiences reach out to Patapon’s unique […]

By Nadia -- 2 comments

January 22nd, 2008

Sony: “Don’t be ascared of Little Big Planet.”

Are you intimidated by all that you’ll be able to see and do in Little Big Planet? Don’t be, says Sony. Little Big Planet is tailored for ease of use and maximum fun and hugs.
Sony Producer Pete Smith talked to GameTap about the Little Big Planet’s conception. “We wanted to keep the gameplay simple, but […]

By Nadia -- 0 comments

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